![]() Harbinger: 1 point at first, remaining points later if focused on farm.Mana Pulse: 1 point - use this to regenerate all of your mana in Werewolf form, it's a bit awkward to get used to at first, but then you will realize you never need to care about Mana Leech or Regen ever again and that is actually fantastic.Make sure to upgrade your Crystal Sword to a new tier any time you can, it's a big jump each tier! Max Howl of the Spirits as soon as possible. Keep Werewolf Form and Barkskin as high as you can while you level, with everything else dumped into Twisted Claw. Max Ceaseless Fury ASAP and then cry until level 15 when you get Twisted Claw. Put enough points in STR to wear gear and dump the rest into DEX. You will swap to Cold in Act 5 when you can create an Honorific Crystal Sword. +0.125 to Maximum Damage (Based on Character Level)ġ.5% Bonus to Attack Rating (Based on Character Level)Īs soon as you can). The tornados hit many times, so they are excellent at proccing on-strike effects.Įxcept Necromancer Daggers, Assassin Clawsĥ% Chance to cast level 9 Bloodlust on Kill Twisted Claw is your single target and small/clumped pack damage ability (beeg beeg damage). With enough gear and points into Harbinger in the later levels, it becomes a solid clear move. Harbinger is your mobility and weak-mob clearing move (the Crows it summons pierce through groups of enemies) and you can teleport around like a crazy person constantly with this ability (useful defensively because you're hard to hit!). To cast), buff with Symbiosis, and activate Werewolf form.Īttack with Mana Pulse once every few seconds to generate mana. (131 to 150)% Duration Bonus to Mark of the Wild +20% Bonus Elemental Damage to Mark of the Wild (111 to 130)% Duration Bonus to Mark of the Wild +15% Bonus Elemental Damage to Mark of the Wild (71 to 90)% Duration Bonus to Mark of the Wild +10% Bonus Elemental Damage to Mark of the Wild (31 to 50)% Duration Bonus to Mark of the Wild +5% Bonus Elemental Damage to Mark of the Wild ![]() From there, you can do a lot with just rolling Sacred Shrine crafted rares, runewords, and using what you find.īuff with Mark of the Wild (use weapon swapĭexterity Damage Bonus: (0.15 per Dexterity)% While it is always harder to build Melee in SSF than Caster (just because gear matters more and is harder to get), the "required" gear for this character is extremely easy to obtain due to how far you can get with just an Honorific Sacred Crystal Sword (seriously they're amazing). This is a very solid SSF build, especially after 2.1 - the changes to Shapeshift Form attack speed calculation simplified the gearing process, opening up more options with greater flexibility.While it's true that you will not be as much of a face-tank leech machine, I promise you will be surprised at how much you "leech" with 5-frame attack and ~300 Life on Attack If you're like me before I figured this character out, not being Physical Damage and thus having no Life Leech might scare you.Mobility outside of Harbinger is lacking, no sources of faster run/walk other than gear.Can be hard to get big Physical Res without sacrificing damage (As low as 20% has been fine for me killing Uldyssian due to other layered survivability).Mana Pulse management may seem cumbersome to some players (I grew to like it).Enemies near walls will sometimes not be hit fully by the tornados (really hope this gets fixed some day).Damage can be up-and-down on fights where monsters move out of tornados.Pretty easy to gear, especially for a Melee character.Very mobile during combat via Harbinger 0 Cooldown targeted teleport.Great survivability (50% Avoid, Loads of Health Regen, high or potentially max block chance, decent defense).Doesn't care about Mana Leech or Regen because Mana Pulse gives full mana and costs nothing.Very high damage / 5 frame attack / Excellent Boss Killer and Charm farmer.I have done all Boss fights except for Lazarous, Samael, and Deimoss with this build and I have farmed Uldyssian's Trophy. Furthermore, we can scale damage easily via Cold Pen and even Cold Spell Damage for our on-striking spells, which lets us hurt things real good without needing crazy high-end gear. Why Cold over Physical? We get to freeze enemies via Survival Instincts and we have a longer Twisted Claw tornado duration which means lots of on-striking procs and damage. Heya! Do you like attacking fast and doing lots of damage? Do you enjoy Blizzards and Ice Lances flying out of your wolf hands repeatedly as you smack things in the face? How about spawning a vortex of tornados so numerous that they become a white blob on your screen? If that sounds good to you, then welcome to Team Cold Wolf! Arooooo!Ĭold Werewolf is a strong bossing character that is solid at farming as well, especially for a Melee character.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |